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Game gear castle of illusion
Game gear castle of illusion












Once all the gems are collected, the player can then challenge the game’s end boss and rescue Minnie Mouse. Throughout, the game also presents a stark contrast of happy and serene settings at the beginning and dark and gritty settings towards the end.Ī traditional linear 2D side scroller, the player must traverse across five different levels and collect a series of gems by beating a number of bosses at the end of most levels. However, all ports of the game perpetuate the same wonderful diversity in level design that even matches that of the classic Mickey Mouse cartoons that had come before it such as Steamboat Willie and The Mad Doctor, borrowing elements from the cartoon as well that of other Disney films on addition, such as Sleeping Beauty and Snow White & The Seven Dwarves. For the best in this respect, the Mega Drive or Sega Saturn versions of the game are preferable, albeit the Saturn version stayed in Japan. The technical quality of the graphics depends of course on what system the game is being played on.

#Game gear castle of illusion how to

To me, it stands out as one of the earliest examples of how to do a licensed game along with the many other titles Disney throughout the fourth and fifth generations, including Chip N’ Dale, Duck Tales, Aladdin, and Toy Story, even spawning its own series of Illusion games before the release of Mickey Mania.

game gear castle of illusion

Released in 1990 to overwhelmingly positive critical acclaim and later receiving a remake in 2013, Castle of Illusion was ported to several Sega consoles in both 8-bit and 16-bit and became one of the breakout exclusive games on Sega consoles before Sonic The Hedgehog was released in 1991. Tweet Developer(s) – SEGA (AM7) Publisher(s) – SEGA Director(s) – Emiko Yamamoto & Yoshio Yoshida Producer(s) – Stephan L.












Game gear castle of illusion